

MonsterMatch BETA2.0


Author: Daniel 'Rakiayn' Geurts
danielgeurts@hotmail.com
betareleasedate: 26-08-09
credits:

Patrick Cyr (GorGor)
I used parts of his UTDMT titan, to code the monsters.


betatesting:
Aalexanderrr
XYz8000
SuperApe
GenMoKai
King Mango



this is the second beta release of the gametype 'monstermatch'


monstermatch.u goes in directory 'system'
monstermatch.int goes in directory 'system'
MM-NaliLandBETA goes in directory 'Maps'
Surface goes in directory 'music'

If you want to contribute a map to monstermatch, or help me code, or contribute something else.
feel free to contact me
or take a look at the unrealplayground forums




some improvements (not all) compared to previous beta
-items added
-ammo regenerates faster if you have more score
-monsters kill for you and you get the score
-basequeen, monster that you need to kill to win the match.
-neutral monsters drop ammo
-improved bot support
-melee weapon
-map made for monstermatch




////////////////////////
//MonsterMatch
////////////////////////


///
weapons
///

in monstermatch everyone starts whitout the normal ut-weapons
instead you start with a weapon which you can use to spawn any monster you want.
these monsters are on your team and will fight for you and your team
better monsters cost more ammo.
you'r ammo slowly regenerates after time.
the more score you have, the faster your ammo regenerates. and the less items you are carrying the faster your ammo regenarates.

these are the weapons.

1. monster kicker

this is your melee weapon. 
firemode:
-bounce back bullets, they can kill for you
-do a weak melee attack on yourself or an enemy
-make high jumps by aiming slightly down, then jump and immideatly fire
altfiremode:
-break your fall if you are falling from a great hight by aiming down and altfiring
-kick enemys

the following weapons spawn a monster for you
2.flyspawner
3.pupaespawner
4.lesserbrutespawner
5.mantaspawner
6.krallspawner
7.slithspawner
8.brutespawner
9.behemothspawner
10.merceneryspawner
11.mercenaryelitespawner
12.skaarjwarriorspawner
13.skaarjberserkerspawner
14.gasbagspawner
15.giantgasbagspawner
16.queenspawner
17.warlordspawner




///
score
///

you get score by killing other monsters and players.
the score depands on what kind of monster or player you kill.
killing better monsters give you more score.
killing a player gives you 10 points.
the goal of the game is to get the required teamscores.
you can get a team score by killing the enemy 'basequeen'
this is a monster that both teams start with (not the neutral team)


///
pickups
///


there are 4 kinds of pickups.
-ammo
ammo is dropped by neutral monsters and can be found in the maps
there is only one ammotype in the game because all weapons use the same ammo.
but better monsters drop more ammo

-bronzetools
you can only have one bronze tool at a time

   --bronzeberserkertool
   improves the meleedamage done by your monsters
   is extra strong in combination with the silverberserkertool

   --bronzebruterocket
   gives your new spawned mercenary's,mercenary elite's and all brutes improved rockets whick are faster and stronger


   --bronze monstercredit tool
   spawning monsters costs now 90% of the original ammo


   --bronzeprojectiledamage tool
   improves the projectiledamage done by your monsters
   is extra strong in combination with the silverprojectiledamagetool

   --bronzeprojectilespeed tool
   improves the projectilespeed of your monsters projetiles   
   is extra strong in combination with the silverprojectilespeedtool

   --bronzespeed tool
   improves the speed of your monsters 
   is extra strong in combination with the silverpeedtool

-silvertools
you can only have one silver tool at a time

   --silverberserkertool
   improves the meleedamage done by your monsters
   is extra strong in combination with the bronzeberserkertool

   --silverprojectiledamage tool
   improves the projectiledamage done by your monsters
   is extra strong in combination with the bronzeprojectiledamagetool

   --silverprojectilespeed tool
   improves the projectilespeed of your monsters projetiles   
   is extra strong in combination with the bronzeprojectilespeedtool

   --silverspeed tool
   improves the speed of your monsters 
   is extra strong in combination with the bronzespeedtool

   --silvermonstercredittool
   makes your ammo regenerates faster

   --silvernalispirit
   gives your monsters a chance of dodging a melee attack
   the more score you have, the greater the chance

   


-goldtools
you can only have one gold tool at a time

   --goldmonstercredittool
   makes you ammo regenerates faster

   --goldnalispirit
    gives your monsters a chance of dodging projectiles

   --goldtitantool
   makes your newly spawned monsters grow, and makes your monsters life increase
   the more score you have, the bigger and stronger your new spawned monsters will be


////////////
teams
////////////

there are 2 teams in monstermatch.
red and blue.
there is also a neutral team, there are only monsters on this team, no players




====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2007, by Rakiayn.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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